It was a quiet weekend but far more active than what it seems from the only three usable screenshots I was able to take. Mostly because Stat is developing the habit of leaving the games early when his team is losing.
But first things first: There is a thread open at the forum about ideas to modify Cray units. I encourage you all to go there, read it and collaborate with your opinions.
Now, the brief report:
It seemed to go all fine. We got score, their mines were out, we have a strong position… but it all went wrong and we found ourselves forced to attack a very strong and well defended fortress with not the narrowest path free to enter.
It was the first time we played this map. we were pretty disoriented and the fact that units weren’t able to go all along the border ridge was a shock that probably costed us the game. Quite interesting map, though.
Well. That’s all for today. See you on the ground!