Those and me arriving late are leaving me with no usable screenshots at all. The most clear example was Friday from two weeks ago where after more than 4 hours of games I had just 1 pic where all the players stayed until the end of game. Apart from that I think I should give a huge feedback report to Ninja Prime about some bugs in the maps. From DZs than can hold just 1 DS to maps we ever weren’t able to play because no start button was available or maps where that button is sometimes there and sometimes not… Mysteries of the GC map making.
We talked about splitting armies and do a two fronts advance but we messed up and I ended aisled in the top left corner while my three team mates were being decimated in the opposite side of the map. By when I arrived to the enemy base there wasn’t much to do.
A really nice map that should become one of the basic ones. Really similar to fear but maybe a bit more complex. One thing I didn’t like is that it has too many spots only reachable by infantry. Apart from that, I loved it.
One of those times where you should let your coward side talk and listen to it. Well. Maybe mine is quite big, don’t know, but it sure is much bigger than carter’s or stat’s. Point ahead after a messy start they decided to hunt them… and became hunted :O)
I’ve never played a match here that didn’t fit the pattern “land -> rush -> run -> count what you have left -> decide how and where to commit suicide trying to recover from the hit” So I’ve just leave that as a resume of what it was.
I didn’t manage to be online until quite late and just had this one which was a bit disappointing as I lost all but 2 med units with no shields in the first 3 mins of the game trying to get out/stop their rush over our crappy DZ. After that I assumed the role of the ghost meds that haunt the field confusing and scaring the living with their presence… or maybe just confuse them trying to wonder what the hell were those those units doing.
Well. More (I hope) in few mins on the ground!